0.1.3 PUBLIC RELEASE
Love Inn » Devlog
The public release of 0.1.3 is here! More and more people are interested in the project than I initially though, so I want to thank all of you for following this! I'm already working on the 0.1.4 release so please also look forward to it!
The game finally features some lewd action with its own mini system! It's the first iteration so I hope to improve it soon. In the meantime, you can give me your much appreciated feedback! Hope you like the new scenes and reworks!
Now the game features a Linux version as well, thanks to LewdLinuxGamer!
If you have any kind of problem or feedback, you can contact me anywhere. You can download on the game's page.
Changelog
- New lewd system with extras (onomatopoeias, mist).
- Introducing CGs. Custom CG for each lewd.
- 4 new events (2 with the new lewd system, 2 ecchi). 1 Chiharu, 1 Keiko, 2 Misaki.
- Rooms updates. Onsen and kitchen updates. Other minor visual updates.
- More sprites ( walking sprites for Keiko, Chiharu, sleeping Chiharu (you can enter her room when completing her 4th event), plus events ones. Multiple portraits for events + variations.
- The game now creates logs. They are stored in the same folder as the saves (in %appdata%/godot/app_userdata/LOVE_INN in Windows, or $HOME/.local/share/godot/app_userdata/LOVE_INN/logs/ in Linux). If something goes wrong, you can copy+paste me the log through anywhere you want!
- Night screen. Now there’s a small transition with info about the next day’s tasks (will be more useful next update since I’ll work on the tasks) and a small anim lowering the stress levels.
- Autosave on the night screen. You can’t overwrite it manually.
Balance
- Doing characters' events now rise the stress level a bit.
- You can now work on reception on sundays and mondays (so you don’t miss events when characters are about to go away from the ryokan).
- Reduced a bit the cooldown for the married couple to come from 6 days to 4 days so it’s easier to see new events.
Fixes
- Pressing spacebar now doesn't select the first option on multiple choice.
- Pressing control now doesn't mess with submenus in predialogue.
- You can't select now disabled buttons. Godot was messing with me on this one.
- Visual fixes like when focusing buttons, now the text is not white for better reading.
- I found the culprit of visual bugs on textures having ugly seams. I'll start fixing those from now on.
- When too tired, the MC got stuck and time didn't advance correctly.
- When pressing Control in dialogue and a question appeared, it crashed since text went too fast and couldn't grab focus of the first multiple option.
Known bugs
- There's a very small chance you get stuck doing the lewd activity. I'm looking into it, sorry for the inconveniences. If you save on the event, it should start from the beginning when loading and probably won't happen again.
- If you load a savefile that had incorrect tasks assigned, it’ll continue like that next day (only next day).
- Misaki and Kenichi are not wearing their rings. My day is ruined. Think that they are leaving their rings inside so the sulfur waters don't mess with the gold.
Get Love Inn
Love Inn
2.5D adult dating sim
Status | In development |
Author | croco_nsfw |
Genre | Simulation |
Tags | Adult, Dating Sim, Erotic, Godot, harem, Hentai, Pixel Art, Romance |
Languages | English |
More posts
- Love Inn has a Steam page!Aug 02, 2024
- Big list of updatesJun 10, 2024
- Love Inn ReportApr 22, 2024
- Development resuming.Mar 11, 2024
- Development pausingNov 22, 2023
- TORA EDITIONNov 13, 2023
- BACKGROUND EDITIONNov 06, 2023
- SPOOKY EDITIONOct 30, 2023
- LOVE INN 0.1.5 PUBLIC RELEASEOct 30, 2023
- PLANS FOR 0.1.6 EDITIONOct 23, 2023
Comments
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WOAH what an update... looking forward to giving this thing a go proper. Glad to see some stuff got fixed as well as some new content with a few adjustments. Also thank you for the heads up on some known bugs, not too often do I see it being mentioned directly in posts like these as they just get silently patched out or noted as a fix. I also must say it is neatly presented, keep up the great work to the both of you.
Thanks a lot Scott!! I like writing this things so I can communicate how I'm spending time developing the game, as well as weekly progress updates so there's transparency. The devs of the game Factorio used to do weekly updates and I've always liked that so I'm imitating it hehe.
I'm working on this alone actually 😁 Hope you like the update friend!! If you have any problems please contact me and I'll fix as soon as possible!!