LOVE INN 0.1.5 PUBLIC RELEASE


Let's do this! Hope you guys have a great Halloween!

CHANGELOG

  • Follow and new lewd system, with repeatable and selectable positions, with different options. This has to be unlocked with each character by the new events. If you experiment with it, let me know what you think!
  • 6 new events, 3 for Chiharu and 3 for Keiko (you spend more time with Aya tbh, but still the event advances Keiko's plot). 3 CGs (2 Chiharu, 1 Keiko). One ecchi, rest wholesome. Keiko has two chained events, and took a bit of experimentation to do right. The game will let you know when you have to buy something to continue.
  • Gallery. You can both replay events done in the save, plus see CG from those events.
  • Dialogue button to hide dialogue, and button for showing all current dialogue in a menu. Only contains the current "dialogue" for now, so if the dialogue closes it starts over. Multiple ways to hide text (Middle mouse button, letter H, Tab...).
  • An icon shows up when inside an area, indicating what type of action the area is about.
  • Tons of small changes in UI and dialogue / character portraits (fading). When the ryokan stats are very low, a popup will appear at night telling you that residents stats will lower.
  • You can now change the tasks for the next day on the night screen. Unlocked by buying an alarm clock from Mugi (Mondays, Wednesdays and Saturdays morning).
  • MC looks tired when stress over 8.
  • ???

BALANCE CHANGES:

  • When character's mood are over a threshold (75%), their mood will stabilize over time, decreasing only until that point. So they won't go mad if you don't talk to them, but if they are very happy with you, they will go to "ok" status over time.
  • If you go to sleep at night, your stress lowers by 4, if you go to sleep earlier it lowers by 7.
  • Less punishment when advancing days for the ryokan stats.
  • Slightly better stats when working on tasks. Also better stats going to the onsen to chill.

BUGFIXES FROM 0.1.4:

  • Fixed areas trying to add to group while already in the group && removing from group when not in group.
  • New game now loads correctly default values, instead of stats from previously played save file.
  • Fixed a chance to crash when characters reschedule bc of new load.
  • Fixed a bug that made events finish twice, triggering its effects.

FIXES FROM 0.1.5 EA:

  • Fixed that the first time opening dialogue both character portraits were highlighted instead of the one talking.
  • Fixed bug that dialogue could start before finishing lewd (at least one of the instances it appeared in).
  • Added support for variants in CG, viewing in Gallery.
  • Fixed some portraits not showing up on Misaki returning. Fixed typos.
  • Added a dialogue before buying milk so you can refuse to do so.

NOTES:

I'm missing some important things (interactions while characters are following you), so I'll do that for next version. This time I wanted to test the main mechanics so they worked.

I've removed cum on the floor since I didn't liked how it looked, and didn't want to loose more time in that. I'll come back eventually to fix.

Files

Love_Inn_Win[v0.1.5-Public].zip 114 MB
Oct 30, 2023
Love_Inn_Linux[v0.1.5-Public].tar.gz 115 MB
Oct 30, 2023

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Comments

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(+1)

It's a bit overdue but I must say the new editions are quite nice. The artwork is quite beautiful and real sweet especially with the scene where the altar is placed. It is all around quite nice. But must say it is quite the godsend to have a gallery to check past interactions with a distinction between the CGs and the Events themselves. It's quite nice though I forgot just how much money I had left in the game's previous save (which I'm also very thankful works just fine) and managed to get both the alarm clock and the altar right away. Though I accidentally skipped some of that text. I hope you are well dude, it was quite an update leave on.

(+1)

Finally, love inn, my beloved
thank you for your work 

No, thank YOU for playing :)